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2027 · Realism: prime time spread fairly

30 Sep 2026 · from vb02a02c

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generated
Recorded
30 Sep 2026
Status
Rests on some assumptions (every 2027 draft does)
Changes
comparison with earlier version: not recorded

Earlier versions

  1. First previewvf05ccb9 · generated
  2. Audited re-runv4485ed8 · generated
  3. Repeat meetings checkedv1bb0dd9 · generated
  4. Corrected: Geelong goes homev1b0e1fc · generated
  5. New rules in forcev5516b49 · generated
  6. Two opening datesvb224bbd · generated
  7. TV slots and 54 rules checkedv5a68694 · generated
  8. Victorian games and ground minimumsvddd7469 · generated
  9. Victorian games and ground minimums · Wednesday-start calendarvb02a02c · variant
  10. Realism: prime time spread fairlyvfc379bf · generated

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How this fixture was made

Verdicts shown are this version's recorded results.

Rules · 81 in force for 2027 · 2 not in force

Every rule, in plain English.

Explore rules about rest, grounds, TV, draw balance, travel, big occasions and the season’s shape. Each explains what it means and why it exists. See whether it is a must-follow ruleA rule the fixture must obey. Release notes call it a hard rule or hard constraint.Read more in the glossary or a preferenceAn aim the model balances against other aims within the must-follow rules. Release notes also call it a soft rule or objective.Read more in the glossary, and its recorded result in each version.

See every rule on one line: the rule board →


In the current version

In B012 Wednesday opening: 78 met0 not met0 switched off4 don't apply

  • MetChecked and satisfied.
  • Not metChecked and broken. The only red on the page.
  • Switched off, switched off, season data not sourcedThis rule could not be checked or was left out of the run. The recorded reason explains why. It does not mean the fixture failed.
  • Doesn't apply hereConcerns something the 2027 home-and-away model does not include, such as finals or an Opening Round.

Only "Not met" is a failure. Everything else in grey is a limit of the checking, or a rule that has nothing to act on.

Rest 9

The players' rest-break rules from the 2023 to 2027 collective agreement.

  1. Six days between gamesCBA-01

    Players cannot be asked to play again until the sixth day after their last game, unless the game is one of the allowed five-day breaks.

    Must-followRestStep 3: datesMet
  2. At most three short breaks a seasonCBA-02

    A club can have no more than three five-day breaks in a season.

    Must-followRestStep 3: datesMet
  3. Short breaks only in the home-and-away seasonCBA-03

    Five-day breaks are allowed only during the home-and-away season, never in finals.

    Must-followRestDoesn't apply here
  4. Extra rest beside a short breakCBA-04

    A five-day break needs longer breaks around it. One option is seven days before the preceding game and six days after the short-break game. The other is six days before the preceding game and seven days after the short-break game. A bye counts as the longer break.

    Must-followRestStep 3: datesMet
  5. The opponent has at most six days’ restCBA-05

    When a club has a five-day break, its opponent must have a break of no more than six days.

    Must-followRestStep 3: datesMet
  6. Three rounds between a club's short breaksCBA-06

    If a club has two five-day breaks, they must be at least three rounds apart.

    Must-followRestStep 3: datesMet
  7. Only one interstate trip around a short breakCBA-07

    Around a five-day-break game, at most one of the two games on either side can involve interstate travel. If a bye follows the short-break game, both can be interstate.

    Must-followRestStep 3: datesMet
  8. No short break after a Perth tripCBA-08

    A five-day break cannot follow a game that required travel to Perth.

    Must-followRestStep 3: datesMet
  9. Perth clubs: no short break then travelCBA-09

    For West Coast and Fremantle, a five-day break cannot follow a home game in Perth unless the short-break game is also in Perth.

    Must-followRestStep 3: datesMet

Venues 18

Ground choices, contracts, home-game limits, known bookings and ground-specific rules.

  1. Sold home games: the exact countSM-01

    Some clubs play a fixed number of home games at another ground. Hawthorn has four in Launceston; Gold Coast has two in Darwin. Melbourne has one in Alice Springs; the Western Bulldogs have one in Ballarat; Richmond has one in Hobart. Geelong has ten at Kardinia Park. North Melbourne hosts one game each in Bunbury and Perth against the two Western Australian clubs, in consecutive rounds.

    Must-followVenuesStep 4: home ground and venueMet
  2. Darwin games are night games (venue deal)SM-03

    No day or twilight games at TIO Stadium in Darwin: night games only. This is the same rule as VT-08, stated from the Northern Territory games deal.

    Must-followVenuesStep 4: home ground and venueMet
  3. Darwin in May, Alice Springs in winterSM-04

    Darwin games are played in May, early in the dry season, and Alice Springs games in June. For 2027 the model dates Melbourne's Alice Springs game between late May and mid-July as a day game.

    PreferenceVenuesStep 4: home ground and venueMet
  4. Three Giants home games in CanberraSM-05

    Greater Western Sydney plays at least three home games at Manuka Oval each season.

    Must-followVenuesStep 4: home ground and venueMet
  5. The ground must be free that dayVA-01

    A ground must be free on the match date: not booked for cricket, a concert or another code. We check every booking we know about. A pass means "no known conflict", not a confirmed booking.

    Must-followVenuesStep 4: home ground and venueNo known conflict, met
  6. Everyone plays at the MCGVT-03

    Every club plays at least one game at the MCG each season.

    Must-followVenuesStep 4: home ground and venueMet
  7. At least 45 games at the MCGVT-04

    At least 45 games are played at the MCG across the season, counting every game there, not just the tenants' home games.

    Must-followVenuesStep 4: home ground and venueMet
  8. At least 40 games at DocklandsVT-05

    At least 40 games are played at Docklands across the season, counting every game there.

    Must-followVenuesStep 4: home ground and venueMet
  9. Darwin games are night gamesVT-08

    No day or twilight games at TIO Stadium (Marrara Oval) in Darwin: night games only.

    Must-followVenuesStep 4: home ground and venueMet
  10. No lights, no night gamesVT-12

    A ground without floodlights good enough for TV hosts day games only, never twilight or night.

    Must-followVenuesStep 4: home ground and venueMet
  11. One game per ground per dayVT-13

    A ground hosts at most one game per day, never two in the same slot. Gather Round grounds may host two games in a day. At most twice a season, Docklands may host a day game and a night game on the same date.

    Must-followVenuesStep 4: home ground and venueMet
  12. Big Victorian games on separate daysDATE-BIG-CLUB-SAME-DATE

    Two big Victorian match-ups cannot share a date. The clubs are Collingwood, Carlton, Essendon, Richmond, Geelong, Hawthorn and Melbourne. Exceptions are Gather Round games and Geelong home games at Kardinia Park against those clubs, except Collingwood.

    Must-followVenuesStep 3: datesMet
  13. Big Victorian games at the MCGBIG-CLUB-MCG

    Games between two big Victorian clubs go to the MCG, never Docklands. The clubs are Collingwood, Carlton, Essendon, Richmond, Geelong, Hawthorn and Melbourne. Exceptions cover Gather Round and Geelong home games at Kardinia Park against those clubs, except Collingwood. Hawthorn may also host one such game in Tasmania per season.

    Must-followVenuesStep 4: home ground and venueMet
  14. Gold Coast's Darwin games back to backGC-DARWIN-BLOCK

    Gold Coast’s two Darwin home games come in consecutive rounds for the club, skipping any bye. It plays in Queensland immediately before or after that block.

    Must-followVenuesStep 4: home ground and venueMet
  15. Ten Geelong home games at Kardinia ParkGEELONG-KARDINIA-COUNT

    Geelong has exactly ten ordinary home games at Kardinia Park, plus its Easter Monday home game at the MCG.

    Must-followVenuesStep 4: home ground and venueMet
  16. Melbourne's Alice Springs gameMEL-TRAEGER-GAME

    Melbourne's home game at Traeger Park is dated between late May and mid-July, is a day game, and is not against a big Victorian club.

    Must-followVenuesStep 4: home ground and venueMet
  17. Venue caps for interstate visitorsSM-CLUB-INTERSTATE-VENUE-MAX

    The Victorian venue caps, applied just to home games against interstate clubs (Gather Round excluded).

    Must-followVenuesStep 4: home ground and venueMet
  18. Victorian venue capsSM-CLUB-VENUE-MAX

    A Victorian club plays at most a set number of ordinary home games at a named ground, Gather Round excluded. Richmond, Melbourne and Collingwood are capped at Docklands; St Kilda, the Western Bulldogs and North Melbourne are capped at the MCG.

    Must-followVenuesStep 4: home ground and venueMet

TV coverage 10

The TV deal: free-to-airTelevision anyone can watch without a subscription.Read more in the glossary and pay-TV promises, Saturday windowThe early-season period when Saturday games are pay-TV only, with different end rounds in different states.Read more in the glossary and state coverage.

  1. At least 81 games on free TVBC-01

    Across the whole season, at least 81 games must be shown on free-to-air television.

    Must-followTV coverageStep 5: TV slotMet
  2. Three live free-TV games a roundBC-02

    Averaged over the season, free-to-air television carries at least three live games every round.

    Must-followTV coverageStep 5: TV slotMet
  3. Every game live on pay TVBC-03

    All nine games in a round can be watched live on pay television or its streaming service.

    Must-followTV coverageStep 5: TV slotMet
  4. Early Thursday nights on free TVBC-04

    Every Thursday-night game in the first fifteen rounds is shown on free-to-air television.

    Must-followTV coverageStep 5: TV slotMet
  5. Big occasions live on free TVBC-05

    Named marquee games go live on free-to-air TV. They include Anzac Day, Anzac Eve, Dreamtime, Good Friday, Easter Monday, King’s Birthday and other designated occasions.

    Must-followTV coverageStep 5: TV slotMet
  6. Pay-TV-only Saturdays early in the seasonBC-08

    Early-season Saturday games are pay-TV only. This applies nationally through Round 8, in Queensland and New South Wales through Round 10, and all season in Victoria. Named marquee games are exceptions.

    Must-followTV coverageStep 5: TV slotMet
  7. When local games return to live TVBC-09

    Local Saturday games return to live free-to-air from Round 9 in South Australia and Western Australia. In Queensland and New South Wales, they return from Round 11. Each club also has a yearly limit on delayed games.

    Must-followTV coverageStep 5: TV slotMet
  8. Every local game on free TVBC-10

    In South Australia, Western Australia, Queensland and New South Wales, every game involving a local club is available on free-to-air television, live or delayed.

    Must-followTV coverageStep 5: TV slotMet
  9. Same-state clubs never clash on TVBC-11

    Same-state clubs cannot have overlapping slots. This allows each club’s game to go on free TV in its home state without a clash.

    Must-followTV coverageStep 5: TV slotMet
  10. Same-state clubs in different slotsVT-02

    Two clubs from the same state are not scheduled in overlapping slots, so each state's local game can be shown live on free TV.

    Must-followTV coverageStep 5: TV slotMet

Balance 8

Draw fairness, home and away balance, and each club’s prime-time limits and weekday ranges.

  1. The weighted ruleWR-01

    Last season’s ladder divides clubs into three groups of six. Each club normally has two or three double-ups within its group and one or two in each other group. From 2026, up to four within its own group are allowed, with a preference for no more than three.

    Must-followBalanceStep 1: opponentsMet
  2. Thursday and Friday caps per clubDATE-PRIMETIME-CLUB-CAP

    No club has more than seven Thursday games, eight Friday games, or thirteen of the two combined in a season.

    Must-followBalanceStep 3: datesMet
  3. Thursdays spread across the seasonDATE-PRIMETIME-THIRD-SPREAD

    No club has more than three Thursday games in any third of the season.

    Must-followBalanceStep 3: datesMet
  4. At least six Saturdays, three to twelve SundaysDATE-PRIMETIME-WEEKEND-BAND

    Every club plays at least six Saturdays and between three and twelve Sundays.

    Must-followBalanceStep 3: datesMet
  5. Each club's own weekday rangeDATE-WEEKDAY-ENVELOPE

    Each club's count of Thursday, Friday, Saturday and Sunday games stays within its own 2023 to 2026 range, widened a little.

    Must-followBalanceStep 3: datesMet
  6. Double-ups: one home game eachHA-ALTERNATION

    When two clubs meet twice in a season, each club hosts one of the two games.

    Must-followBalanceStep 4: home ground and venueMet
  7. At most three rounds without a home gameHA-AWAY-RUN-CAP

    No club goes more than three rounds in a row without a listed home game. Byes and Gather Round are skipped and neither extend nor break a run.

    Must-followBalanceStep 4: home ground and venueMet
  8. Eleven home, eleven awayHA-BALANCE

    Each club has eleven ordinary home games, eleven ordinary away games and one Gather Round appearance.

    Must-followBalanceStep 4: home ground and venueMet

Travel 6

Where clubs travel, how often, and whether trips come in consecutive rounds.

  1. Five games in Victoria for every clubOH-01

    Every club plays at least five games at Victorian grounds. A Gather Round game only counts if it is in Victoria.

    Must-followTravelStep 4: home ground and venueMet
  2. Victorian clubs travel at least five timesOH-02

    Each Victorian club plays at least five games outside Victoria.

    Must-followTravelStep 4: home ground and venueMet
  3. Everyone visits Western AustraliaOH-04

    Each club travels to Western Australia at least once a season.

    Must-followTravelStep 4: home ground and venueMet
  4. Perth clubs never travel two weeks runningRA-10

    West Coast and Fremantle alternate home and away games so that neither travels interstate in consecutive rounds. A Gather Round game or a game the club hosts does not count as a trip, and a bye ends a run.

    Must-followTravelStep 4: home ground and venueMet
  5. No club travels three weeks runningRA-11

    No club other than the Perth pair travels interstate more than two rounds in a row.

    Must-followTravelStep 4: home ground and venueMet
  6. Every state gets footy most weeksSTATE-ROUND-PRESENCE

    The model limits rounds without a game in each two-club state, using the AFL’s 2023 to 2026 maximum. South Australia allows three; Queensland seven; New South Wales six. A Giants game in Canberra counts towards New South Wales. Western Australia allows seven in this release, the most the current round structure allows.

    Must-followTravelStep 4: home ground and venueMet

Big occasions 6

Fixed occasions and event rounds: Anzac, King's Birthday Eve, tribute matches, Gather RoundThe round in which every game is played in one host city. Every club appears once.Read more in the glossary.

  1. Gather Round in one cityGR-01

    One round a season is Gather Round, with every game played in the host city.

    Must-followBig occasionsStep 2: roundsMet
  2. Gather Round: four days, three groundsGR-02

    Gather Round's games are spread from Thursday to Sunday across three grounds in the host city.

    Must-followBig occasionsStep 4: home ground and venueMet
  3. Everyone travels to Gather RoundGR-03

    All eighteen clubs travel to the host city. The "home" club is in name only.

    Must-followBig occasionsStep 4: home ground and venueMet
  4. King's Birthday EveMQ-09

    Carlton and Essendon play at the MCG on the Sunday night before the King's Birthday holiday. The host alternates; Carlton hosts in 2027.

    Must-followBig occasionsStep 2: roundsMet
  5. Port Adelaide's Anzac tribute gameMQ-10

    Port Adelaide hosts a game at Adelaide Oval in the Anzac round, in memory of Peter Badcoe VC. The opponent changes each year.

    Must-followBig occasionsStep 2: roundsMet
  6. Fremantle's Len Hall TributeMQ-11

    Fremantle hosts its Len Hall Tribute game at Perth Stadium in the Anzac round. The opponent changes each year.

    Must-followBig occasionsStep 2: roundsMet

Season shape 24

The season’s shape: clubs, games, rounds, byeA round in which a club does not play.Read more in the glossary, double-upA pair of clubs that meet twice in the season. Each club has six.Read more in the glossary and spacing between return games.

  1. Bye rounds still have seven gamesBY-01

    In the rounds where some clubs have a bye, there are still at least seven games.

    Must-followSeason shapeStep 2: roundsMet
  2. Eighteen clubs in the competitionFS-01

    The competition has eighteen clubs.

    Must-followSeason shapeStep 2: roundsMet
  3. Everyone plays everyoneFS-02

    Each club plays every other club at least once.

    Must-followSeason shapeStep 1: opponentsMet
  4. Six double-ups eachFS-03

    Each club plays six opponents a second time. The number is set each season; it has been six since 2023.

    Must-followSeason shapeStep 1: opponentsMet
  5. Twenty-three games eachFS-04

    Each club plays 23 home-and-away games: 17 single meetings plus six double-ups.

    Must-followSeason shapeStep 1: opponentsMet
  6. Twenty-four rounds in the seasonFS-05

    The season has 24 rounds and no Opening Round. (The catalogue allows between 23 and 25.)

    Must-followSeason shapeStep 2: roundsMet
  7. One bye each, mid-seasonFS-06

    Every club has exactly one bye, in Rounds 12 to 16.

    Must-followSeason shapeStep 2: roundsMet
  8. Derbies are played twiceOH-07

    The Adelaide, Queensland, Perth and Sydney derby pairs always meet twice. Each is one of the clubs’ double-ups.

    Must-followSeason shapeStep 1: opponentsMet
  9. Opening Round involves only some clubsOR-01

    If there is an Opening Round, only some of the eighteen clubs play in it.

    Must-followSeason shapeStep 2: roundsDoesn't apply here
  10. Opening Round clubs get an extra byeOR-02

    Clubs that play in an Opening Round get a second bye during the bye window.

    Must-followSeason shapeStep 2: roundsDoesn't apply here
  11. Opening Round runs Thursday to SundayOR-03

    An Opening Round spans four days, like a normal round.

    Must-followSeason shapeStep 2: roundsDoesn't apply here
  12. Games fixed in advance stay putRA-01

    Games that are fixed to a round before the solve starts stay in that round.

    Must-followSeason shapeStep 2: roundsMet
  13. Six rounds between the two meetingsRA-02

    When two clubs meet twice, at least six rounds separate the two games.

    Must-followSeason shapeStep 2: roundsMet
  14. No return games before mid-seasonRA-05

    A pair's second meeting cannot come before Round 11. The 2027 model is stricter and puts the earliest return game in Round 13.

    Must-followSeason shapeStep 2: roundsMet
  15. Final round is for return games onlyRA-06

    If two clubs meet only once in the season, that game is not in the last round.

    Must-followSeason shapeStep 2: roundsMet
  16. Derbies are always double-upsWR-02

    The Perth, Adelaide, Sydney and Queensland derbies are always among the games played twice.

    Must-followSeason shapeStep 1: opponentsMet
  17. Grand Final rematch is a double-upWR-04

    Last season's Grand Final pair always meet twice. For 2027 that is Fremantle and Brisbane Lions.

    Must-followSeason shapeStep 1: opponentsMet
  18. Every game has one dateDATE-ASSIGN-01

    Every game gets exactly one date, inside its round, on a weekday the calendar allows, matching its slot's weekday.

    Must-followSeason shapeStep 3: datesMet
  19. Games per dayDATE-DAY-CAPACITY

    The number of games on any one day stays within a set limit for that weekday.

    Must-followSeason shapeStep 3: datesMet
  20. Same-state derbies per dayDATE-MARKET-CAPACITY

    The number of games on one day between two clubs from the same state stays within a set limit for that weekday.

    Must-followSeason shapeStep 3: datesMet
  21. Every game has one roundASSIGN-01

    Every game is placed in exactly one round.

    Must-followSeason shapeStep 2: roundsMet
  22. One game per club per roundASSIGN-02

    No club plays more than once in a round.

    Must-followSeason shapeStep 2: roundsMet
  23. Banned double-up pairsforbidden_pairs

    Any pairs the season settings forbid as double-ups are excluded. Both 2027 settings declare an empty list: no pair is banned.

    Must-followSeason shapeStep 1: opponentsMet
  24. Every game has one groundOPT-01

    Every game is given exactly one ground.

    Must-followSeason shapeStep 4: home ground and venueMet
Not in force for 2027 2Retired rules, and rules with nothing to act on this season. Hidden from fan views.
  1. No afternoon games at the old Perth groundVT-09

    A 2013 rule ruled out Saturday-afternoon and early-Sunday games at Subiaco. Perth's games have since moved to Perth Stadium, which hosts afternoon games, so the ban no longer describes practice. The model does not enforce it.

    Must-followVenuesRetired
  2. No rested club against an unrested oneBY-02

    In seasons where some clubs get two byes, a club that has already had both does not play a club still waiting for its first. In 2027 every club has exactly one bye, so there is nothing for this rule to act on.

    Must-followBalanceStep 2: roundsNothing to act on in 2027

Spot a problem with a rule? Each rule page has a “Flag an issue” link; a flag is a report for a person to check, never a change to the fixture (how flagging works). Flag an issue

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